News
Optiscaler To The Rescue: Here's How You Can Add AMD's FSR 4 Upscaling To Any Vulkan Game
4+ hour, 51+ min ago (530+ words) With that preamble out of the way, let's get on with the installation process. You'll need the following things to get started: To download the latest version of Optipatcher, navigate to the Rolling Releases tab from the right-hand side. Then,…...
Microsoft Rolls Out Shader Model 6.9, DXR 1.2 & DX12 Enhancements In Agility SDK 1.619, NVIDIA With Widest Support
2+ day, 1+ hour ago (549+ words) Microsoft has just rolled out its Agility SDK 1.619 with major DX12 improvements such as Shader Model 6.9 & DXR 1.2. In the latest Agility SDK 1.619 release, Microsoft is making three updates: Shader Model 6.9, DXR 1.2, and DX12-related improvements. The features are listed below: Moving over…...
FSR 4.1 DLL For RDNA 4 Leaks Out; Reportedly Works On RDNA 3 With Workarounds, Delivering Sharper Visuals Vs 4.0.3
2+ day, 10+ hour ago (205+ words) An unreleased AMD Adrenalin driver reportedly contains the upcoming FSR 4.1 DLL file, which can work on RDNA 3 GPUs with Proton FP8 emulation. The file "amdxcffx64-v2.1.0.968(4.1.0)" is available to download from Gurud3D forums, and as per the uploader, "The Creator", the new FSR 4.1 delivers…...
Optiscaler Adds FSR 4 Support To Vulkan Titles Before AMD Could
5+ day, 4+ hour ago (162+ words) AMD is absent when gamers need its help, but no worries! Optiscaler is one step ahead, thanks to the contributors. AMD isn't moving an inch when it comes to extending FSR 4.0 (FidelityFX Super Resolution) support. It has not just restricted…...
'It's Certainly Not a Fad': Bethesda's Todd Howard Confirms Studio Is Not Using AI to Generate Anything, But Can't Deny It is Here to Stay
1+ week, 2+ day ago (303+ words) In a recent appearance on the Kinda Funny Gamescast, Bethesda's studio head Todd Howard addressed again the hot topic of AI usage in video game development. While many fear that studios will eventually turn to automation for world-building and narrative,…...
A Father Just Used Claude Code To Turn His Son's Birthday Party Into A Coding Fest
2+ week, 1+ day ago (259+ words) In what is a testament to the power of the emerging LLM-based coding tools, such as Claude Code, a group of teenagers recently spent the better part of a birthday bash building over ten games, and that too without any…...
Mesa 26.0 Rolls Out, Bringing Major Vulkan And Ray-Tracing Improvements For Radeon GPUs On Linux
2+ week, 2+ day ago (240+ words) The open-source Mesa 3D graphics stack has reached a major milestone with the official release of Mesa 26.0, which brings significant improvements for AMD GPUs. Mesa, which is the foundational open-source graphics library for hardware acceleration on Linux systems, has hit its…...
Oh God...The Clawdbot Is Now OpenClaw
4+ week, 1+ day ago (391+ words) In what must be a new record, Clawdbot, the viral AI-based personal assistant that has spurred thousands of memes and an alleged run on Apple Mac mini devices, has just had a second rebrand in the space of just a…...
The “Famous” Claude Code Has Managed to Port NVIDIA’s CUDA Backend to ROCm in Just 30 Minutes, and Folks Are Calling It the End of the CUDA Moat
1+ mon, 6+ day ago (444+ words) The "Famous" Claude Code Has Managed to Port NVIDIA's CUDA Backend to ROCm in Just 30 Minutes, and Folks Are Calling It the End of the CUDA Moat'Wccftech The "Famous" Claude Code Has Managed to Port NVIDIA's CUDA Backend to ROCm…...
Developers Can Now Add NVIDIA DLSS 4.5 To Their Games Through DLSS Streamline Plugin, RTX Neural Texture Compression SDK Available Too
1+ mon, 2+ week ago (203+ words) NVIDIA is making DLSS 4.5 integration in games and apps easier by giving developers the latest DLSS Streamline plugin along with the RTX Neural Texture Compression SDK. Besides the rollout of DLSS 4.5 Super Resolution through its NVIDIA App for everyone, NVIDIA…...