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News
App Store Submissions Now Open for iOS 27, macOS 27, and Other OS Releases
3+ day, 1+ hour ago (22+ words) Apple has announced that developers can now submit their apps and games to the App Store,... Tagged with ios, macos, apple, developer....
Notes on the Pitfalls of iOS Sandbox Accounts and Apple Pay
4+ day, 21+ hour ago (658+ words) Introduction Why am I writing this article? The reason is simple: a while ago, a new... Tagged with applepay, sandbox, testing, icloud34608....
Building Satisfying Shooting Mechanics in Unity: A Technical Breakdown Using a Piñata-Style Shooter
5+ day, 15+ hour ago (452+ words) Shooting mechanics are deceptively simple to prototype and shockingly hard to make feel good. Any... Tagged with shootergame, unity3d, gamedev, mobile....
How to Optimize 2D Game Rendering with Sprite Sheets in 2026
3+ week, 1+ day ago (750+ words) Are your 2D game’s frame rates dropping because of too many individual image loads? In this tutorial, we will learn how to reduce draw calls from hundreds to just one by packing your images into an optimized texture atlas. If you…...
Android APK Distribution: What Developers Should Consider Outside Google Play
3+ week, 5+ day ago (436+ words) Android has always been more flexible than many other mobile platforms when it comes to application distribution. Developers can publish through Google Play, distribute builds through alternative app stores, or provide APK files directly to users. That flexibility is useful,…...